What happens when I decide to write a game for my friend in the 5 hours before his birthday party? AWESOME happens. This 2D game involves spitting apples at falling watermelons.
DownloadIn light of the tremendous success of Ross Apple, I made this game for my other friend's birthday. It involves shooting lasers at farmers, nuns, and exploding squirrels. It's kind of like a tower-defense game.
DownloadAdds a palace the player can get by killing some enemies. I think I put it near Cloud Top, where you have to go for that one mages guild quest.
DownloadAn ES IV: Oblivion mod that adds a ring to the game which, when equipped, summons a full glass suit of armor enchanted with chameleon. It costs the price of what it would actually cost to buy and enchant a full glass suit of armor, and is available in the Divine Elegance shop in the Imperial City Market District.
DownloadThis mod is out of place with the rest of my Oblivion mods, in that you actually have to work to get the awesome overpowered stuff. At the end of a very difficult quest (found out about it by reading a book on a table in the First Edition), you get a suit that makes you near-invincible. It is available in several different aesthetic varieties (light, heavy, Knight of Order, etc), and equips all at once with a spell (and unequips if you remove any single piece).
DownloadAdds a bunch of really cheap, really hilarious spells to the game. Includes scripted spells to do things like make the sky rain fireballs and the like. At least I think that's what it does - I've made so many cheap spell mods that I don't remember which is which now.
DownloadA 2D sidescroller I made for my little brother's birthday. It involves jumping and running to avoid obstacles to get to the end of a level. Levels are randomly generated, so you can theoretically keep playing until you hit MAX_INTEGER (you won't get that far). You can use the spacebar to hold your current velocity so that you aren't affected by gravity for a brief period of time.
Webpage Download SourceThis is one of the first games I made. As such, it has some issues. I don't have the source up here, because I lost it. But that's probably a good thing, given the attrocious code: I wrote it all in one file. It features art by my friend Spencer, who you can find at boatcake.net.
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